﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CreateYourWorld.DataModels
{
    public class CreatureModel
    {
        public Int64 ID { get; set; }
        public Int32 CreatureType { get; set; }
        public Int64 FieldID { get; set; }

        public int LifePoints { get; set; }

        public int PhysicalDamage { get; set; }
        public int MagicalDamage { get; set; }
        public int PoisonDamage { get; set; }
        public int FireDamage { get; set; }
        public int WaterDamage { get; set; }

        public int PhysicalResistance { get; set; }
        public int MagicalResistance { get; set; }
        public int PoisonResistance { get; set; }
        public int FireResistance { get; set; }
        public int WaterResistance { get; set; }

        public CreatureBaseModel Data { get; set; }

        public List<ItemBaseModel> Inventory { get; set; }
    }
}
